Range of Motion Studies
Here’s the next installment in my endless quest to try and figure out how the heck clone armor works: some range of motion studies! I’ve made some minor adjustments to the squad’s armor that trades out more protection for greater maneuverability and I wanted to see how that works in practice. All the facts are information I made specifically to go along with their modifications, so it differs a bit from how standard issue trooper armor looks and functions.
- Drums
- Kess
- Knox
- Speedy